![]() Purchasing a new weapon or secondary gadget from the vendor will also add it to the pool of items you can find in the world during a run. What truly makes the difference is how you shape the game’s economy and weapon selection organically as you progress through each run. Though Dead Cells does have a handful of permanent abilities tucked away in obscure corners, for the most part you’re no more powerful on your 20th run than your first. It's a Metroidvania game-a genre known for its character progression-but this is also a roguelike, meaning it's built specifically around dying and resetting from near-zero. This surprising indie game is a prime example of the phrase "more than the sum of its parts." At first, the mishmash of influences and homages seem to contradict one another. By clicking 'enter', you agree to GameSpot's ![]()
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